We didn’t have any experience in some of the hardware and software we had to use; we also only had simple knowledge of actual magazine layouts and functions.
Because our original magazine was at the beginning of the course, it was basically an opportunity to make mistakes so that we could learn from them before creating our actual magazine for our coursework.
I believe that my magazine “SMACK” is obviously much better quality and has a much more accurate layout than my first magazine (Grades N Babes).
I also believe “SMACK” follows magazine design features very well compared to “Grades ‘N’ Babes”.
Unlike my practice magazine at the start of the course, I spent a lot more time researching, drafting and planning “SMACK”.
It proved very helpful and important, and I think it is because of the improved amount and quality of my planning and designing that “SMACK” was more successful than “Grades N Babes”.
I created a time plan within my planning, so that I didn’t become unorganised when creating “SMACK”. This was very useful because I stuck to this time plan and I avoided losing time and having to rush my work, unlike in the creation of “Grades N Babes”.
I think it is clear to see that the photography within my most recent magazine is much better quality compared to my first magazine. For example, I organised my models more accurately, and had a set design on paper of what poses etc. I wanted them in.
I had pre-planned the setting of my photography for “SMACK” so I even knew before hand where I was going to take my photographs, me and my partner weren’t this organised when creating “Grades N Babes”.
As mentioned previously, I believe I accurately followed conventions of magazines front covers, as well as contents page and double page spread.
Like actual magazines I stuck within grids and borders, and made sure every page was visually tidy and interesting.
In “Grades N Babes” we just wacked text and images anywhere so that we could hit the deadline in time.
I think personally I have a greater knowledge now of both computer programmes, Adobe Photoshop and Quark Express, than when I create my first magazine at the start of the course.
I used to hate using Quark Express; I thought it was awkward and frustrating. I also thought it seemed very simplistic and I would have rather not used it at all.
But now, I have learnt how to use the software much better, my improved knowledge of Quark Express has help me realise its usefulness and how it has advantages over Adobe Photoshop such as in creating the contents page and double page spread.
Unlike the creation of “Grades N Babes”, I considered my target audience a lot more within the creation of “SMACK”. This made the creation of “SMACK” more influenced by who I thought was going to read it, and therefore I was more restricted in what I did and didn’t include.
For example, the clothing on the models in “SMACK” was what my target audience would wear, (hoodys, jeans, track suit bottoms etc.)
Finally, I think I could conclude that I am very happy with the outcome of my work; I can see the improvements between “SMACK” and “Grades and Babes” such as attention to detail and following conventions etc.
The biggest thing I feel I have learnt through the completion of this project, is probably, that if you organise your time correctly, and follow your planning and designs, you will eventually achieve what you intended, and create a product you are proud of.
Thank you for viewing my project.






































